
When Spider-Man was revealed for the PS4, I was somewhat confused. A first-party developed licensed superhero game? We hadn’t really seen that since the Sega Genesis days! It sorta made sense considering Sony had the Spider-Man film rights, but superheroes are so ubiquitous, with Spider-Man arguably being the most popular of them all, that it seemed baffling to limit the game to a single console. And then the developer. I love Insomniac, but Sucker Punch, the first party developer who had spent the last decade making open world superhero games, was right there!
And yet, despite all of the conventional wisdom being defied, Spider-Man was released and it reviewed and sold extremely well, creating a new key Sony first-party franchise.
(more…)
